A frontier that answers back
Campaigns now carry visible movement, occupation has physical consequences, and Houses can write, organize, and negotiate.
Read dispatch
Raids are no longer the only answer to a rival holding. A House can occupy land, choose how production is divided, defend the garrison, negotiate terms, or face a timed liberation launched from another free holding.
Occupation tribute does not teleport. It travels home by convoy, giving the rightful House a chance to ambush the road. Campaign movement, arrival windows, outcomes, casualties, and battle replays make the conflict legible before and after the clash.
The Scribe’s Office now supports private letters, requests, archiving, blocking, occupation terms, and alliances. The result is a shared realm where logistics, force, and diplomacy can all change what a House manages to keep.